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Age of Darkness: Final Stand Tips and Tricks Guide

The Age of Darkness is the second expansion for Final Stand, a game where you battle against hordes of zombies to save humanity. This guide will teach you how to survive and prosper in the game!

The age of darkness final stand wiki is an extensive guide that contains tips and tricks for the game. It also includes a list of things to do, and what to avoid.

In terms of strategy, Age of Darkness: Final Stand is not difficult to pick up. So far, at least in Early Access. The most difficult aspect of winning is having the patience to play all the way through the game’s repetitious and progressively difficult curve, rather than the game’s Death Night mechanism. So, here are a few pointers to assist you in getting through it all. 

You already know all you need to know about Age of Darkness in its EA launch form if you’ve played Starcraft and mastered the art of repelling a zerg push, or if you’ve previously played They Are Billions and worked out how to resist the horde. I’m sorry, but I don’t have anything to teach you. You’ve been rejected; thank you for clicking; it improves my statistics.

For the rest of you, here’s a crash lesson in the art of the new generation of base-builder RTS, which is, after you’ve mastered the meta, essentially a mouse-clicking competition.

Obtain Your Materials

Wood

You’ll want to start producing resources as soon as feasible. Locate big groups of trees and set up your logging camps. You may obtain a small passage between two stands of trees if you’re fortunate. You want the number in the placement preview to be as high as feasible, and the adjective given to be “Good” or “Bountiful.”

Sometimes the most you can accomplish is “Decent,” which is OK, but you want as many trees as possible within a reasonable radius of the camp.

Food

When it comes to food production, you’ll want as much open space as feasible surrounding the meeting place. This affects how much food you can get out of it in practice. Food is the means through which bigger populations may be sustained. Larger populations are needed to sustain big armies and staff research institutes and other resource collecting locations. Once the farm is in place, never, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever, ever,

Iron and stone

Specially designated areas of land containing rocks or metal deposits are used in stone and iron manufacturing. The generative generation of the game is solely responsible for them. They’re also usually guarded by monsters, so use your starting army — the game will give you a few military units to get you started — to push back the horde before dropping that quarry.

However, don’t be too concerned about iron early on; the random map will never place it near your starting location. Before those deposits open up, you’ll have to investigate and perhaps clear out a sizable hoard. When they do, though, mine them right away.

Build as quickly as possible

Age of Darkness is a game that doesn’t fool around. You can see the Death Night countdown timer, and you’ll need a barracks and many homes to sustain the population of troops before the timer strikes for the first time.

You’ll also want to construct a wood workshop, which will offer early improvements to both resource collecting structures and defense towers.

A note about housing: armies cannot march over terrain that is obstructed by structures. Always make sure your troops have routes to march through. If you’ve lucked upon a sheltered cove that you can fill with buildings and that your troops will never have to march through, don’t cluster homes.

High cliffs function as a barrier between your forces and the enemy, so don’t imprison your own troops; instead, take use of the fact that peasants aren’t limited in their mobility – they’re completely abstracted.

When you run out of food, start another farm. Send your army out to kill the monsters defending whatever open area you need, then set up a farm, perhaps a light source, and a tower to keep the monsters at bay.

The excess population may then be used to create a larger and larger army.

While you still have the chance, explore and kill.

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It takes a lot of effort to keep the darkness at bay. You’ll be able to battle greater swarms of monsters before your army needs to regroup, retreat to safer territory, and heal itself, which it will do automatically as your army expands and improves.

However, the only way to discover resources is to explore and conquer territory. That is an unbreakable rule requiring you to create as large an army as your resources will allow and employ it continuously.

This is especially true during the daylight portion of the game, when the monsters are weaker, enabling you to kill more of them quicker. They’re tougher at night and serve as bulwarks during occurrences like Death Night. Killing them on your terms, not theirs, is the best way to go.

Upgrade Your Buildings and Troops

Don’t forget to do your homework. The wood workshop provides the essentials, such as light sources, defensive towers, better homes to fit more people into less space, and almost every other “the same but better” item in the game. While your army is “on campaign,” use turrets and archers to defend your keep and critical resource collection from errant monster attacks.

Sentinels are superior than regular foot troops. Arbalests outperform archers. Siege weapons wreak devastation on enemy strongholds when deployed right behind a shield wall of soldiers. You get all of them via study.

Unmanned ballista towers, however, are really at their finest after they’ve been improved, able to eat through oncoming monster hordes like wet paper. This game requires a lot of firepower to win. Not just in terms of number, but also in terms of quality.

Pick Your Perks Wisely

When selecting prizes from the perk list, it helps to have a plan in mind. Every time you survive a Death Night, you receive a bonus. Some of them help your economy operate more smoothly — for example, increased resource collection rates satisfy Step 1 of this criteria. Reduced construction expenses are an excellent approach to complete Step 2. In the meanwhile, having troops who can swing their swords quicker and inflict more damage is fantastic for Step 3. And everything that helps with upgrading is a good fit for Step 4.

Choosing what you’ll help out with and what you’ll tackle on your own is a fantastic way to get the most of your perks for your playstyle, so make a plan and stick to it.

That’s pretty much all there is to Age of Darkness hints and tips. At its heart, this is a traditional base-builder RTS, and the best practices that have been around since the genre’s inception work just as effectively here as they do in every other base-builder RTS game ever created. At least for the time being… 

The age of darkness final stand trainer is a tool that allows players to level up their characters in the game. It is also important for players to know how to use all of the features available in the game.

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